//MIT License
//Copyright (c) 2024 nuaazgg, Nanjing University of Aeronautics and Astronautics(NUAA)

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;

public class ButtonClicked : MonoBehaviour
{
    public void OpenUI()
    {
        gameObject.SetActive(true);
        // SceneManager.LoadScene("Help",LoadSceneMode.Single);
    }

    public void CloseUI()
    {
        gameObject.SetActive(false);
    }

    public void OnApplicationQuit()
    {
        Debug.Log("quit");
        Application.Quit();
    }

    public void Text()
    {
        Debug.Log("123");
    }
}
